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[Freeciv-Dev] Re: Game: you don't have a worker here. (PR#1047)
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[Freeciv-Dev] Re: Game: you don't have a worker here. (PR#1047)

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To: andreas.beckmann@xxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Game: you don't have a worker here. (PR#1047)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 1 Nov 2001 10:50:51 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Wed, Oct 31, 2001 at 12:30:28PM -0800, andreas.beckmann@xxxxxxxxxxxxxxxxxxxx 
wrote:
> Full_Name: Andreas Beckmann
> Version: 1.12.1-devel (cvs)
> Distribution: Built from source
> Client: Gtk+
> OS: Linux
> Submission from: (NULL) (217.226.255.159)
> 
> 
> Whenever I double click (fast clicking) on a workers location
> on the map in the city dialog, I get the message 
> "Game: you don't have a worker here."
> 
> Slow double clicks do nothing. Double clicking on a free map location 
> in the city dialog (without any citizens as specialists) does nothing, too.
> 
> This is not an important bug, just wanted to let you know.

This should be so:

    client                          server
  mouse click
  sees that tile is used
  send "remove worker" packet
                                   get packet and process it
                                   sends an updated city_info packet
  mouse click
  1) sees that tile is used
  send "remove worker" packet
                                   the tile has no worker -> "Game: you don't 
have a worker here."
  2) client got the new city_info 
  packet which shows that this 
  field has no worker

If 2) comes after 1) you get this error.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Are you saying that you actually used the Classpath Java AWT classes in 
  addition to the GTK peers and got them to display something?
  Wow.  That's way better than I did and I wrote the code!"
    -- Aaron M. Renn in the classpath mailing list


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