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[Freeciv-Dev] Re: map tiles in city dialog drawn in wrong order (PR#1044
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[Freeciv-Dev] Re: map tiles in city dialog drawn in wrong order (PR#1044

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To: andreas.beckmann@xxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: map tiles in city dialog drawn in wrong order (PR#1044)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 1 Nov 2001 10:45:35 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Wed, Oct 31, 2001 at 09:50:44AM -0800, andreas.beckmann@xxxxxxxxxxxxxxxxxxxx 
wrote:
> Full_Name: Andreas Beckmann
> Version: 1.12.1-devel (cvs)
> Distribution: Built from source
> Client: Gtk+
> OS: Linux
> Submission from: (NULL) (217.226.246.33)
> 
> 
> Hi,
> 
> the map tiles in the city dialog are drawn in the wrong order, so they 
> overlap each other in the wrong way and cut off some things, e.g the city
> icon. (Tested with Gtk+ and standard isometrc tileset, others may be 
> affected as well.)

How can this be reproduced? Can you give a screenshot?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
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