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[Freeciv-Dev] Re: [patch] amortize
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[Freeciv-Dev] Re: [patch] amortize

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To: Chris Guest <chris.guest@xxxxxxxxxxxx>
Cc: "freeciv-dev@xxxxxxxxxxx" <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [patch] amortize
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 29 Oct 2001 11:00:52 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Mon, Oct 29, 2001 at 12:21:52PM +1000, Chris Guest wrote:
> Amended patch for amortize, against CVS-26-Oct. Uses math.h pow
> instead of integer calculations. Improved accuracy, cleaner code, but
> ai/settler routines perform 2-7% slower.

Can you please resent this in the unified diff format (the switch is
-u)?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  (On the statement print "42 monkeys"+"1 snake"): BTW, both perl and Python
  get this wrong. Perl gives 43 and Python gives "42 monkeys1 snake", when 
  the answer is clearly "41 monkeys and 1 fat snake".  
    -- Jim Fulton, 10 Aug 1999


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