[Freeciv-Dev] Re: PATCH: rand_pos function and usage(PR#1017)
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"Ross W. Wetmore" wrote:
>
> rand_pos() is fine, as the normal condition should be a noop for
> all current map topologies, and (hopefully) all but a small number
> of positions for any forseeable properly implemented ones, i.e.
> this while loop is expected to run once on average.
Ahhh...this is exactly what I wanted to hear (well, part of it anyway)
:-).
> Ditch RAND_POS_CHECKED (and any places where you tried to apply it)
> since as coded it does map.xsize*map.ysize tests to return a single
> result. You clearly don't understand what you are doing here, so
> should not touch the current code until you have figured out
> something sensible to do :-).
I understand that it is inefficient. I also understand that the simple
rand_pos inside a loop is less inefficient, but uglier and unbounded (if
the loop is poorly written). Finally, I understand that none of this
has a significant impact on map generation speed, much less overall
execution speed (I've tested it).
If we make an alternate rand_pos that is topology-dependent, we can pass
in the range of heights that we want. This should give us a clean
interface and be very fast (constant time for most topologies; some may
be tricky). I dislike this method because it makes rand_pos
topology-dependent (which it really doesn't have to be), and doesn't
allow as much flexibility as the above-mentioned forms (although it is
sufficient for the current code's needs, and some of the above forms can
be used in any case).
Like I said, I really don't care what form(s) rand_pos takes. But I
would like to extract the topology-dependent code from mapgen and other
places, and this requires making a separate function that does this.
jason
- [Freeciv-Dev] Re: PATCH: rand_pos function and usage (PR#1017), (continued)
- [Freeciv-Dev] Re: PATCH: rand_pos function and usage (PR#1017), Raimar Falke, 2001/10/23
- [Freeciv-Dev] Re: PATCH: rand_pos function and usage (PR#1017), Jason Dorje Short, 2001/10/23
- [Freeciv-Dev] Re: PATCH: rand_pos function and usage (PR#1017), Raimar Falke, 2001/10/24
- [Freeciv-Dev] Re: PATCH: rand_pos function and usage (PR#1017), Ross W. Wetmore, 2001/10/28
- [Freeciv-Dev] Re: PATCH: rand_pos function and usage (PR#1017), Raimar Falke, 2001/10/28
- [Freeciv-Dev] Re: PATCH: rand_pos function and usage (PR#1017), Ross W. Wetmore, 2001/10/23
- [Freeciv-Dev] Re: PATCH: rand_pos function and usage(PR#1017), Jason Dorje Short, 2001/10/24
- [Freeciv-Dev] Re: PATCH: rand_pos function and usage(PR#1017), Ross W. Wetmore, 2001/10/28
[Freeciv-Dev] Re: PATCH: rand_pos function and usage (PR#1017), jdorje, 2001/10/26
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