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[Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007)
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[Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007)

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To: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Cc: Gregory Berkolaiko <gberkolaiko@xxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Safe paths for triremes etc. (PR#1007)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 17 Oct 2001 12:03:07 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Wed, Oct 17, 2001 at 12:28:20AM -0700, Raahul Kumar wrote:
> > > /* init_warmap(punit->x, punit->y, LAND_MOVING); */
> > > 
> > > I am pretty sure that init_warmap does not actually do anything on x86
> > > boxes.
> > > Does anyone know any reason to leave it in?
> > 
> > this particular init_warmap doesn't do anything, it seems.
> > I asked the same question, nobody answered...
> > 
> 
> Well, let's shout it out. Raimar, Thue, anybody at all, does init warmap
> have a purpose?

IMHO to clean the other (seacost or cost) cost field. Now the
questions is: why are there two fields?

        Raimar

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