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[Freeciv-Dev] Re: Bug fix: incorrect production with Hanging Gardens
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[Freeciv-Dev] Re: Bug fix: incorrect production with Hanging Gardens

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To: rf13@xxxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Bug fix: incorrect production with Hanging Gardens
From: Patrick Smith <patsmith@xxxxxxxxx>
Date: Wed, 10 Oct 2001 01:17:21 -0400

Raimar Falke wrote:
> On Wed, Aug 15, 2001 at 12:11:53AM -0400, Patrick Smith wrote:
> > Sometimes the food, trade, and shield totals for a city are not correct,
> > even though the production from each individual worker is correct.  This
> > happens when moving workers shifts the city between celebrating and not
> > celebrating.
... 
> I can now confirm the problem. And it bites the CMA. I'm not sure if
> Patrick's solution is a good one.

Ah well, I'm not that familiar with the code, and just spent long enough
to figure out something that would work.  Certainly no objections here
if you fix this another way.

Speaking of the CMA - it sounds like a great idea.
-- 
patsmith@xxxxxxxxx


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