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October 2001: [Freeciv-Dev] PATCH: borders |
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[Freeciv-Dev] PATCH: borders[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Hi, Here is a patch to add national borders into freeciv (tested with CVS Sep 20). I wouldn't suggest that this is ready for adding into CVS, but feedback would be good. So far, the only game-play change resulting from this addition is that workers can not be placed on city tiles that are outside that city's territory. This is a completely new implementation (i.e. seperate from the borders code in FreecivAC) to mimic the borders in SMAC, Civ:CTP etc. but it is not an exact clone - this behaves with respect to fog-of-war. In many cases the algorithms work through brute-force, but now they seem to work I can optimise them. The sanity checks pick up occassional problems which I will look into later. There is more info in README.borders_patch, in the patch. Stewart. -- __________________________________________________________________ Stewart Adcock saa@xxxxxxxxxxx www.stewart-adcock.co.uk Physical & Theoretical Chemistry, South Parks Road, Oxford OX1 3QZ Home: (0118) 959 4366 Lab: (01865) 275 933 Fax: (01865) 275 905
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