[Freeciv-Dev] Re: [Patch] Make do_unit_goto return a meaningful value (P
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--- Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx> wrote:
> On Sun, Sep 30, 2001 at 12:28:33PM -0400, Ross W. Wetmore wrote:
> > -enum goto_result {
> > - GR_FAILED, GR_ARRIVED, GR_OUT_OF_MOVEPOINTS, GR_DIED }
> > +enum goto_result {
> > + GR_ARRIVED = 0, GR_FAILED, GR_OUT_OF_MOVEPOINTS, GR_DIED }
> >
> > I would make the above change noting that "ARRIVED" is really
> > "SUCCESS" and the rest are different forms of "FAILED". This
> > makes the return status agree with the "shell" or "strcmp"
> > concept of true/false, i.e. zero == true and non-zero == false.
> >
> > This may not be immediately useful here as (ret != GR_ARRIVED)
> > works just as well for the global false case, but in different
> > programming environments such as a shell scripted client AI, it
> > may make things more sensible to follow some standard.
>
> Yes and no. Yes it would my make this analog to other systems. No we
> want an explicit compare against a value from "enum goto_result" and
> not a "if(!do_unit_goto(...))". Sometimes I explicitly code enums such
> as "enum xyz{a=1,b,c,d}" to catch such bad boolean tests.
Actually I thought of GR_OUT_OF_MOVE_POINTS as a sort of success.
Continuing with the same logic, GR_DIED is a success too (what can be
better than to die for your country (on the GOTO mission to the
supermarket)). But personally I don't care a wee bit. So whatever
people think looks best...
Best,
G.
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