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[Freeciv-Dev] Re: Auto engineers remove irrigation (PR#925)
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[Freeciv-Dev] Re: Auto engineers remove irrigation (PR#925)

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To: Johan.Nilsson@xxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Auto engineers remove irrigation (PR#925)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 30 Aug 2001 14:33:55 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Thu, Aug 30, 2001 at 03:55:37AM -0700, Johan.Nilsson@xxxxxxxxxxxx wrote:
> Full_Name: Johan Nilsson
> Version: 1.12.0
> Distribution: Built from source
> Client: Both (or N/A)
> OS: Linux, Suse 7.1, kernel 2.2 and 2.4
> Submission from: (NULL) (193.10.63.101)
> 
> 
> 
> My auto engineers remove irrigation! Is "pillage" included in their
> options? I don't know if the same applies to settlers.

Can you provide a save game please?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  (On the statement print "42 monkeys"+"1 snake"): BTW, both perl and Python
  get this wrong. Perl gives 43 and Python gives "42 monkeys1 snake", when 
  the answer is clearly "41 monkeys and 1 fat snake".  
    -- Jim Fulton, 10 Aug 1999


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