Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2001:
[Freeciv-Dev] Re: Pop cost bug on adding to cities (PR#918)
Home

[Freeciv-Dev] Re: Pop cost bug on adding to cities (PR#918)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Arien Malec <arien_malec@xxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Pop cost bug on adding to cities (PR#918)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 29 Aug 2001 17:32:45 +0200
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxx

On Wed, Aug 29, 2001 at 07:56:07AM -0700, Arien Malec wrote:
> The diff didn't seem to be attached cleanly: here it is embedded in the text 
> of
> the email. As you can see, city_add_unit is just incrementing size, not adding
> the unit_pop_value of the adding unit (that's a typo in the diff: I guess I
> didn't compile, though I meant to).

Doh! How stupid. *grepping a bit* It looks like this is the last
instance.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "From what I am reading Win98 and NT5.0 will be getting rid of all that
  crap anyway. Seems that Microsoft has invented something called TCP/IP and
  another really revolutionary concept called DNS that eliminates the
  netbios crap too. All that arping from browsers is going to go away.
  I also hear rumors that they are on the verge of breakthrough discoveries
  called NFS, and LPD too. Given enough time and money, they might
  eventually invent Unix."
    -- George Bonser in linux-kernel


[Prev in Thread] Current Thread [Next in Thread]