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[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Renames can_unit_move_to_tile_wi
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[Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Renames can_unit_move_to_tile_wi

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Renames can_unit_move_to_tile_with_reason to...
From: Trent Piepho <xyzzy@xxxxxxxxxxxxx>
Date: Sun, 26 Aug 2001 18:59:34 -0700 (PDT)

On Sun, 26 Aug 2001 freeciv@xxxxxxxxxxxxxxxxxxx wrote:
> 
> Renames can_unit_move_to_tile_with_reason to
> test_unit_move_to_tile. Changes return type. Rename

How about test_unit_move()?

I mean, where else can a unit move, if not to a tile?

Thing about these huge names, is it's hard to stick to 80 cols with them.

        can_unit_move_to_tile_with_notify(another_long_function_name(),
                                          a_long_name_with_long(arguments,
                                                                
so_long_that_I_cant_wrap_the_line));



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