[Freeciv-Dev] Obvious aiunit.c fix.
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I spotted this while going over Ross' patch. If no one objects, I'll
be committing it in a few hours.
Index: aiunit.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/aiunit.c,v
retrieving revision 1.143
diff -u -r1.143 aiunit.c
--- aiunit.c 2001/07/27 10:01:11 1.143
+++ aiunit.c 2001/08/09 06:40:00
@@ -2299,7 +2299,7 @@
for (dx = -1; dx <= 1; dx++) {
for (dy = -1; dy <= 1; dy++) {
x = map_adjust_x(leader->x + dx);
- y = map_adjust_x(leader->y + dy);
+ y = map_adjust_y(leader->y + dy);
if (warmap.cost[x][y] > safest
&& can_unit_move_to_tile(leader, x, y, FALSE)) {
--
Big Gaute http://www.srcf.ucam.org/~gs234/
.. over in west Philadelphia a puppy is vomiting..
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