[Freeciv-Dev] Re: Timeout bug (PR#876)
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On Monday 06 August 2001 17:54, schnetter@xxxxxxx wrote:
> Full_Name: Stefan Schnetter
> Version: every?
> Distribution: -----------------
> Client: Both (or N/A)
> OS:
> Submission from: (NULL) (217.224.166.238)
>
>
> A Timeout less than 10 seconds should not be possible.
> If someone "/set timeout 1" (and there exist ai players) the game
> will be messed up.
Actually setting a timeout of 1 can be very usefull for AI testgames,
so we don't want to limit it.
There is a patch that used to be applied to the civservers running at
civserver.freeciv.org that allowed one to set a minimum timeout. I
guess it has not been applied to the various versions running now.
Perhaps a patch that allows a lower limit for timeout will be applied
to CVS once 1.12.0 is out.
-Thue
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