[Freeciv-Dev] new civworld patch
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
there's a new version of civworld out. get it from the incoming/ directory of
the ftp site or wait till the website gets updated.
it shouldn't need up-to-the-minute cvs to compile.
here's the new stuff:
*fixed a lot of bad bugs that hopefully you never saw and will never see again.
*you can disband single units in a stack (that's not in a city).
*you can now order a unit to 'idle' (have no orders).
*you can now change a units veteran status, fuel, movepoints, and hitpoints.
*there is a "wonders" report in the Utils menu. check it out.
see the ChangeLog for details.
Please read the civworld.README for the long version of: if you find a bug,
email me a.s.a.p.
If anyone out there feels that civworld for Xaw would be a really fine idea
_and_ can contribute a lot of expertise, drop me a line.
There's still work to be done, if you want to help, let me know.
-mike
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] new civworld patch,
Mike Kaufman <=
|
|