[Freeciv-Dev] Re: core file on civserver, http://civserver.freeciv.org/g
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From the backtrace I think I can see that the crash happens if a client
is disconnected, and then when trying to tell the other clients about
it one of the other clients disconnect.
Applying the attached "patch" allows us to reproduce the crash as
follows:
-start a game with 2 clients and a server.
-use the "hard" command in the server (note that I added the crash
stuff to it for easy manipulation).
-make the server send a message to the client, fx doing a "set timeout
10". Because of the patch all the clients will fail at once,
reproducing the crash.
-Thue
On Wednesday 18 July 2001 19:27, freeciv@xxxxxxxxxxxxxxxxxxxxx wrote:
> # using $FREECIV_PATH /home/freeciv/src/freeciv/data
> # running: (echo bt; echo quit; exec yes '') | gdb -d
> /home/freeciv/src/freeciv/ai -d /home/freeciv/src/freeciv/amiga -d
> /home/freeciv/src/freeciv/client/gui-beos -d
> /home/freeciv/src/freeciv/client -d
> /home/freeciv/src/freeciv/client/gui-gtk -d
> /home/freeciv/src/freeciv/client/gui-mui -d
> /home/freeciv/src/freeciv/client/gui-stub -d
> /home/freeciv/src/freeciv/client/gui-xaw -d
> /home/freeciv/src/freeciv/common -d /home/freeciv/src/freeciv/intl -d
> /home/freeciv/src/freeciv/server
> /home/freeciv/src/freeciv/server/civserver core GNU gdb 5.0
> Copyright 2000 Free Software Foundation, Inc.
> GDB is free software, covered by the GNU General Public License, and
> you are welcome to change it and/or distribute copies of it under
> certain conditions. Type "show copying" to see the conditions.
> There is absolutely no warranty for GDB. Type "show warranty" for
> details. This GDB was configured as "i386-redhat-linux"...
> Core was generated by `/home/freeciv/src/freeciv/server/civserver
> --gamelog gamelog -p 5575 -m -r /hom'. Program terminated with signal
> 11, Segmentation fault.
> Reading symbols from /lib/libm.so.6...done.
> Loaded symbols for /lib/libm.so.6
> Reading symbols from /usr/lib/libz.so.1...done.
> Loaded symbols for /usr/lib/libz.so.1
> Reading symbols from /lib/libc.so.6...done.
> Loaded symbols for /lib/libc.so.6
> Reading symbols from /lib/ld-linux.so.2...done.
> Loaded symbols for /lib/ld-linux.so.2
> Reading symbols from /lib/libnss_files.so.2...done.
> Loaded symbols for /lib/libnss_files.so.2
> Reading symbols from /lib/libnss_nisplus.so.2...done.
> Loaded symbols for /lib/libnss_nisplus.so.2
> Reading symbols from /lib/libnsl.so.1...done.
> Loaded symbols for /lib/libnsl.so.1
> Reading symbols from /lib/libnss_nis.so.2...done.
> Loaded symbols for /lib/libnss_nis.so.2
> Reading symbols from /lib/libnss_dns.so.2...done.
> Loaded symbols for /lib/libnss_dns.so.2
> Reading symbols from /lib/libresolv.so.2...done.
> Loaded symbols for /lib/libresolv.so.2
> #0 0x808ca3a in send_connection_data (pc=0x30, data=0xbfffb5c0 "",
> len=97) at connection.c:270 270 if (pc && pc->used) {
> (gdb) #0 0x808ca3a in send_connection_data (pc=0x30, data=0xbfffb5c0
> "", len=97) at connection.c:270 #1 0x80957e7 in
> send_packet_generic_message (pc=0x30, type=14, packet=0xbfffc5f0) at
> packets.c:2468 #2 0x807382e in vnotify_conn_ex (dest=0x814cb8c,
> x=-1, y=-1, event=-1, format=0x80b2284 "Game: Lost connection: %s.",
> vargs=0xbfffcc58) at plrhand.c:862
> #3 0x8073883 in notify_conn (dest=0x814cb8c, format=0x80b2284 "Game:
> Lost connection: %s.") at plrhand.c:886 #4 0x804e1bb in
> lost_connection_to_client (pconn=0x810ac74) at srv_main.c:1396 #5
> 0x8084694 in close_socket_callback (pc=0x810ac74) at sernet.c:206 #6
> 0x808c8b2 in write_socket_data (pc=0x810ac74, buf=0x817c348, limit=0)
> at connection.c:191 #7 0x808c94d in flush_connection_send_buffer_all
> (pc=0x810ac74) at connection.c:214 #8 0x808cad4 in
> send_connection_data (pc=0x810ac74, data=0xbfffce60 "", len=71) at
> connection.c:285 #9 0x80957e7 in send_packet_generic_message
> (pc=0x810ac74, type=14, packet=0xbfffde90) at packets.c:2468 #10
> 0x807382e in vnotify_conn_ex (dest=0x814cb8c, x=-1, y=-1, event=-1,
> format=0x80b2284 "Game: Lost connection: %s.", vargs=0xbfffe4f8) at
> plrhand.c:862
> #11 0x8073883 in notify_conn (dest=0x814cb8c, format=0x80b2284 "Game:
> Lost connection: %s.") at plrhand.c:886 #12 0x804e1bb in
> lost_connection_to_client (pconn=0x810a9e0) at srv_main.c:1396 #13
> 0x8084694 in close_socket_callback (pc=0x810a9e0) at sernet.c:206 #14
> 0x808c8b2 in write_socket_data (pc=0x810a9e0, buf=0x8172300, limit=0)
> at connection.c:191 #15 0x808c94d in flush_connection_send_buffer_all
> (pc=0x810a9e0) at connection.c:214 #16 0x808cad4 in
> send_connection_data (pc=0x810a9e0, data=0xbfffe700 "", len=3) at
> connection.c:285 #17 0x80948b4 in send_packet_generic_empty
> (pc=0x810a9e0, type=86) at packets.c:2015 #18 0x8084a59 in
> sniff_packets () at sernet.c:379
> #19 0x804e871 in main_loop () at srv_main.c:1686
> #20 0x804eea0 in srv_main () at srv_main.c:1958
> #21 0x8049b75 in main (argc=8, argv=0xbffffbf4) at civserver.c:147
> #22 0x40066f31 in __libc_start_main (main=0x804965c <main>, argc=8,
> ubp_av=0xbffffbf4, init=0x8049060 <_init>, fini=0x80b014c <_fini>,
> rtld_fini=0x4000e274 <_dl_fini>, stack_end=0xbffffbec) at
> ../sysdeps/generic/libc-start.c:129 (gdb)
crash.diff
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