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[Freeciv-Dev] Re: Idea-city dialogue
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[Freeciv-Dev] Re: Idea-city dialogue

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Idea-city dialogue
From: Peter Ehrlich <peter@xxxxxxxxxxxxxx>
Date: Wed, 11 Jul 2001 19:46:38 -0400

> > If you stick them in a build queue in the order shown above, you'll get
> > a Caravan on turn N+9 (leaving 4 shields); a Battleship on turn N+35
> > (leaving 0 shields); and a Coastal Defense on turn N+49 (leaving 4, and
> > assuming the Battleship doesn't require any upkeep).
> >
> > If you split the work "evenly" among these three tasks, you'll get them
> > all at once on turn N+49.  You've just lost 40 turns worth of trade
> > income from the Caravan, and 14 turns worth of protection by the
> > Battleship, and gained nothing.

Why should they all come out on turn N+49?  Couldn't you, when you finish 
your first caravan,  just start building another?  It would just be like a  
city with 5 workers, a city with 7 workers, and a city with 2 workers all 
stacked on top of each other, wouldn't it?

 --Peter Ehrlich



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