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[Freeciv-Dev] Re: Disconnect/reconnect
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To: dnh <dnh@xxxxxxxxxxxxxxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Disconnect/reconnect
From: Thue <thue@xxxxxxx>
Date: Fri, 20 Apr 2001 23:51:36 +0200

On Friday 20 April 2001 03:04, dnh wrote:
> Could you make it that if you try to connect, and you have the same IP as
> the player you are trying to connect as, it disconnected the player in
> there.. and puts you in? My network went down, and now I can't reconnect
> to the game.. because I am already there.
>
> dnh

This is because the server doesn't discover the client has reconnected. If 
you somehow cause teh server to try to send to the client it will discover it 
is missing and things will work again.
This is fixed in CVS with the addition of the ping packet.

-Thue



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