Complete.Org: Mailing Lists: Archives: freeciv-dev: April 2001:
[Freeciv-Dev] Can't reconnect (PR#611)
Home

[Freeciv-Dev] Can't reconnect (PR#611)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Can't reconnect (PR#611)
From: jfkuhne@xxxxxxxxx
Date: Sun, 15 Apr 2001 19:16:23 -0700 (PDT)

Greetings,

I am new to Freeciv and this is my first bug report.  If I have broken any
unspoken netiquette, please tell me.  Now here is the problem:

My girlfriend had started a revolution one turn before her client got
disconnected for the server.  When she reconnected, these were the following
error messages:

1: Received bad nation id 49 in handle_ruleset_nation()
1: Received bad nation id 50 in handle_ruleset_nation()
1: Received bad nation id 51 in handle_ruleset_nation()
1: Received bad nation id 52 in handle_ruleset_nation()
1: Received bad nation id 53 in handle_ruleset_nation()
1: Received bad nation id 54 in handle_ruleset_nation()
1: Received bad citystyle id 0 in handle_ruleset_city()
1: Received bad citystyle id 1 in handle_ruleset_city()
1: Received bad citystyle id 2 in handle_ruleset_city()
1: Received bad citystyle id 3 in handle_ruleset_city()
1: Received bad citystyle id 4 in handle_ruleset_city()
Assertion failed: game.government_count > 0 && gov >= 0 && gov <
game.government
_count, file government.c, line 149

abnormal program termination


I was running the server, and from my end, nothing looked wrong.  I am
attaching the game (saved using the WRITE command).  The two human users are
"John" and "Jennifer".  Using the available 1.11.4 client for Windows,
"Jennifer" could not resume her game.

If I can help further, please tell me.  If there is a way to recover this
game, I would appreciate knowing that as well.

With thanks in advance,

 - John Kuhne

Attachment: JnJ
Description: Binary data


[Prev in Thread] Current Thread [Next in Thread]