[Freeciv-Dev] More about settlers who cannot add to city: BUG?
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I see in the code, unithand.c:
if(pcity->size > game.add_to_size_limit) {
notify_player_ex(pplayer, punit->x, punit->y, E_NOEVENT,
_("Game: %s is too big to add %s."),
pcity->name, unit_name);
This implies that, if you try to add a settler to a city with a size greater
than add_to_size_limit, a message in the output window (is that true?) should
appear saying you the reason why you cannot do that. However, no message appear
on my client.
- [Freeciv-Dev] More about settlers who cannot add to city: BUG?,
Martin Olveyra <=
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