[Freeciv-Dev] BUG: Goto is executed too early
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I don't know if this a bug:
You attack on enemy city and destroy the last defending unit.
Your enemy buys new unit in the city to defend at next turn.
But if you now use goto-command (target empty city),
you occupy city before new unit is
created. I think that is a bug!
The order should be:
First new stuff is built and then players (or goto functions) move units
This is easy to reproduce.
--
Zamar
- [Freeciv-Dev] BUG: Goto is executed too early,
Joona Kiiski <=
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