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[Freeciv-Dev] BUG: Goto is executed too early
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[Freeciv-Dev] BUG: Goto is executed too early

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] BUG: Goto is executed too early
From: zamar-fc@xxxxxxxxxxxxxxxxxxx (Joona Kiiski)
Date: Fri, 23 Feb 2001 14:08:48 +0200 (EET)
Reply-to: zamar-fc@xxxxxxxxxxxxxxxxxxx


I don't know if this a bug:

You attack on enemy city and destroy the last defending unit.
Your enemy buys new unit in the city to defend at next turn.

But if you now use goto-command (target empty city),
you occupy city before new unit is
created. I think that is a bug!

The order should be:
First new stuff is built and then players (or goto functions) move units 

This is easy to reproduce.

--
Zamar

  



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