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[Freeciv-Dev] Re: set option
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To: Reinier Post <rp@xxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: set option
From: Thue <thue@xxxxxxx>
Date: Tue, 26 Dec 2000 11:32:06 +0100

On Tuesday 26 December 2000 01:54, Reinier Post wrote:
> On Sat, Dec 23, 2000 at 12:32:56PM -0500, Valius wrote:
> > Hi,
> >
> > Setting option now produces output: "Option: x has been set to y". It
> > should show who set that option. As it is now, it's too easy to sabotage
> > game, as it was with game #257, by setting timeout to 1.
> > Also timeout should have min value, something like 20.
>
> Yes, I agree.  This is worst with all-AI games.  You set yourself to AI
> as the last human player, and from then on, all you can do is wait for
> the game to end; any command you give will not be processed sooner,
> because the server is so much faster than the client.
> Now that civserver.freeciv.org has been upgraded it is a real problem
> there.

I sometimes find a timeout of 1 or 2 usefull for watching AI games, so I 
don't want to limit it by a lower bound.

-Thue



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