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[Freeciv-Dev] Re: Patch: generalized granary size (PR#635)
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[Freeciv-Dev] Re: Patch: generalized granary size (PR#635)

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Subject: [Freeciv-Dev] Re: Patch: generalized granary size (PR#635)
From: Trent Piepho <xyzzy@xxxxxxxxxxxxx>
Date: Sat, 23 Dec 2000 17:39:10 -0800 (PST)

On Sun, 24 Dec 2000, Thue wrote:
> grows into account. So in a city of size 1 food has a value of 57, while in a 
> city of size 2, whire it takes 50% more to make the city grow, the value of 
> food is only 2/3*57 = 38. Then you would expect the next value to be 3/4*38 = 
> 28.5, but apperantly the author of this code miscalculated (used 2/3 
> instead)... The correct (and commented) code would be 

I doubt that.  Why don't you playtest with both values, and see which
weighting make for the fastest expanding civs?  Otherwise you're just pulling
numbers out of your ass and then comming up with some theory out of thin air
that says they're right.




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