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[Freeciv-Dev] Re: Patch: Use original city id at client (Fixes some bugs
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[Freeciv-Dev] Re: Patch: Use original city id at client (Fixes some bugs

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To: Marko Lindqvist <caz@xxxxxxxxx>
Cc: Freeciv dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Patch: Use original city id at client (Fixes some bugs)
From: Thue <thue@xxxxxxx>
Date: Tue, 21 Nov 2000 16:48:44 +0100

On Tue, 21 Nov 2000 15:50:00 Marko Lindqvist wrote:
> 
>  I hope I figured out right what you tried to say. If my response seems
> not to make sense, it's most likely my fault (if my logic is not obvious,
> don't bother trying to figure it out)

Yes, I hadn't read the patch properly. However, wouldn't it be simpler to
do things by using the private map in the server as I outlined than
introducing the orig_id? It seems everything can be solved that way. (ok,
the refounded city thing migth be a reason to remember the original city
ID)

Though I am not completely decided I tend towards prefering to use the
private map for simplicity.

-Thue



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