[Freeciv-Dev] client cant reconnect (update) (PR#579)
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Full_Name: Michael Schreiber
Version: 1.11.4
Distribution: Built from source
Client: Gtk+
OS: linux
Submission from: (NULL) (145.18.129.60)
By connection as Grek-1 on ct-pc81.chem.uva.nl
(server is still up, so someone can try from remote)
the following happens:
michael@ct-pc81:~ > civclient &
[1] 8218
michael@ct-pc81:~ >1: Received bad nation id 49 in handle_ruleset_nation()
1: Received bad nation id 50 in handle_ruleset_nation()
1: Received bad nation id 51 in handle_ruleset_nation()
1: Received bad nation id 52 in handle_ruleset_nation()
1: Received bad nation id 53 in handle_ruleset_nation()
1: Received bad nation id 54 in handle_ruleset_nation()
1: Received bad citystyle id 0 in handle_ruleset_city()
1: Received bad citystyle id 1 in handle_ruleset_city()
1: Received bad citystyle id 2 in handle_ruleset_city()
1: Received bad citystyle id 3 in handle_ruleset_city()
1: Received bad citystyle id 4 in handle_ruleset_city()
civclient: government.c:149: get_government: Assertion `game.government_count >
0 && gov >= 0 && gov < game.government_count' failed.
[1]+ Aborted civclient
michael@ct-pc81:~ >
If I try to join as 1st1 there are even more messages like the above.
Update:
-------
The client actually connects if cmdlevel is set to ctrl but does
not work properly. The above error messages appear anyway.
As soon as the commandlevel is info - the connection fails.
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