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[Freeciv-Dev] Re: PATCH: unitstacklimits
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[Freeciv-Dev] Re: PATCH: unitstacklimits

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: PATCH: unitstacklimits
From: Erik Sigra <freeciv@xxxxxxx>
Date: Sun, 17 Sep 2000 17:33:51 +0200

Greg Wooledge wrote:
> 
> Marc Strous (m.strous@xxxxxxxxxxx) wrote:
> 
> > with some olympic delay here's the patch that allows you to set a limit
> > (1-20) to the amount of units that can be on one tile, as a serveroption.
> 
> Just out of curiosity, is there a good reason for the limit of 20?

Exactly. I can see situations where someone would want to have > 20 units
on a tile. Could you perhaps use the full range of the variable instead
of 1..20?



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