[Freeciv-Dev] server i/o patch
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This is Lauri Tarkkala <ltarkkal@xxxxxxxxxxxxxxx> 's patch with some changes:
* sets tcptimeout var in game_init().
* sets tcptimeout var in game_load() (it should probably be saved, i put
this initialization here has a reminder).
* doesn't break sniff_packets() in more functions.
* doesn't add TCP_NODELAY option.
* changed send_connection_data() and friends.
* eliminated netwait option (always writes by default now)
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Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
freeciv-net.patch.gz
Description: Binary data
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