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[Freeciv-Dev] modpacks in native win32 client (PR#479)
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[Freeciv-Dev] modpacks in native win32 client (PR#479)

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To: sawash@xxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] modpacks in native win32 client (PR#479)
From: akemnade@xxxxxxxxxxx (Andreas Kemnade)
Date: Wed, 26 Jul 2000 17:55:26 +0200 (CEST)

sawash@xxxxxxxxxxx writes:
 > Full_Name: Ashwin S. Sawant
 > Version: 1.11.0
 > Distribution: Windows binary
 > Client: Both (or N/A)
 > OS: Win 98, RedHat 6.2
 > Submission from: (NULL) (202.54.125.34)
 > 
 > 
 > I downloaded the fantasy and ancients modpacks. The technology list goes out 
 > of
 > the visible screen, so playing it is uncomfortable under linux gtk+ client. 
 > So i
 > decided to use the windows native version.
 > It cannot load the modpacks. It says - couldnot load gfx for small.spec for
 > fantasy. it tried both the latest 1.11 version and 1.14 version of the 
 > fantasy
 > modpack. Is it a bug? or the win native client can not handle modpacks?
 >
The win native client cannot handle xpms so it cannot load the gfx of
a modpack. You have to convert it to pngs manually. I have tried the
ancient modpack. It works after converting the gfx (I load them using
gimp and save them as pngs).

Greetings,
Andreas Kemnade 



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