Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2000:
[Freeciv-Dev] patch: more fields in connection struct (PR#481)
Home

[Freeciv-Dev] patch: more fields in connection struct (PR#481)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] patch: more fields in connection struct (PR#481)
From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Date: Wed, 26 Jul 2000 06:59:35 -0700 (PDT)

This patch adds some extra fields to connection struct, to be used 
more fully in future - in particular for multiple connections per
player.  (These fields are mainly used in the server only.)

  name - needed to identify connections when multiple per player;
  established - distiguish "accepted" connections, after initial 
                (join_game etc) packets have been negotiated;
  observer - as distinct from "controlling" connections.

No user-visible changes at this stage.

-- David

Attachment: conn_fields2c.diff.gz
Description: GNU Zip compressed data


[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] patch: more fields in connection struct (PR#481), David Pfitzner <=