[Freeciv-Dev] Re: version 1.11 revised schedule
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(Ahem, a rather late comment...)
On Wed, 28 Jun 2000 Jeff Mallatt wrote:
> At 2000/06/27 18:50 , Kero van Gelder wrote:
> >In that case: In the (AI)code the function ai_start_turn() is called twice.
> >Is that intentional? The comments suggest it's not...
> >(server/civserver.c version 1.167, line 491 & 521)
>
> I believe it is intentional.
Agreed. As another comment says, ai_start_turn() is a "misleading name
for manage_units", and the AI manages its units twice per turn (which
can be (and has been) argued to be a bug, but one not so easily fixed).
-- David
- [Freeciv-Dev] Re: version 1.11 revised schedule,
David Pfitzner <=
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