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[Freeciv-Dev] Re: version 1.11 revised schedule
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: version 1.11 revised schedule
From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Date: Tue, 25 Jul 2000 23:40:54 +1000 (EST)

(Ahem, a rather late comment...)

On Wed, 28 Jun 2000 Jeff Mallatt wrote:
> At 2000/06/27 18:50 , Kero van Gelder wrote:
> >In that case: In the (AI)code the function ai_start_turn() is called twice.
> >Is that intentional? The comments suggest it's not...
> >(server/civserver.c version 1.167, line 491 & 521)
> 
> I believe it is intentional.

Agreed.  As another comment says, ai_start_turn() is a "misleading name 
for manage_units", and the AI manages its units twice per turn (which 
can be (and has been) argued to be a bug, but one not so easily fixed).

-- David



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