[Freeciv-Dev] Re: Clients get stuck with big scenario map (PR#457)
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> Den ons, 19 jul 2000 skrev Christian Knoke:
> > In a netgame with earth-160x90-v2 we encountered this
> > problem: several (remote) clients got stuck, obviously no data
> > was received from server. It was possible to disconnect and reconnect,
> > after reconnect it works for a few seconds, the map was partially
> > built on screen, chat messages could be received, then everything
> > stopped.
> > Several clients tried very often to reconnect and got stuck again and
> > again.
> > When got stuck, *sending* of chat messages was possible, not
> > *receiving*.
> > This happens to some clients earlier, others (mine) later. At last we
> > gave
> > up.
> > Client: Linux x86 GTK 1.11.0
> > Server: AFAIK Linux 1.11.0
> >
> > Chris
It's probably some problem with the send buffer in the server getting
full. This will require more testing.
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