[Freeciv-Dev] Savegame bug
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Version: CVS snapshot from 26 June.
Script started on Wed Jun 28 04:05:45 2000
donald:~/freeciv$ civserver -f data/scenario/earth-160x90-v2.sav
This is the server for Freeciv version 1.10.5-devel (beta version)
You can learn a lot about Freeciv at http://www.freeciv.org/
THIS IS A BETA VERSION
Freeciv 1.11.0 will be released in
June, at http://www.freeciv.org/
1: Loading saved game: data/scenario/earth-160x90-v2.sav
1: Now accepting new client connections.
For introductory help, type 'help'.
> save fubar.sav
Game saved as fubar.sav
> quit
Goodbye.
donald:~/freeciv$ civserver-f -f fubar.sav
This is the server for Freeciv version 1.10.5-devel (beta version)
You can learn a lot about Freeciv at http://www.freeciv.org/
THIS IS A BETA VERSION
Freeciv 1.11.0 will be released in
June, at http://www.freeciv.org/
1: Loading saved game: fubar.sav
0: sectionfile fubar.sav doesn't contain a 'map.is_earth' entry
donald:~/freeciv$ exit
Script done on Wed Jun 28 04:06:26 2000
--
Big Gaute (not to be confused with LG)
"There was a time when a guy who died at forty was revered as the toughest
and most doggedly ancient son of a bitch in Cow Ass Clearing, Shitoleshire,
Engalond, back in the year dot." - Spider Jerusalem, Transmetropolitan #25
- [Freeciv-Dev] Savegame bug,
Big Gaute <=
|
|