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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Fwd: Re: Re: Watchtowers
From: paulz@xxxxxxxxxxxx
Date: Sat, 17 Jun 2000 16:31:45 -0700
Reply-to: paulz@xxxxxxxxxxxx

On Sat, Jun 17, 2000 at 03:01:14PM -0500, Cameron Morland managed to type:
> On 17 Jun 2000, Falk Hueffner wrote:
> 
> > The problem is thta currently terrain improvements have no owner,
> > while watchtowers, of course, should only serve their owner. This
> > would make problems when pillaging the tower: it is not obvious whose
> > vibibility count to decrement. Does anybody know a workaround for
> > that, or would the only possibility be to introduce an "owner" field
> > for each tile?
> 
> I was thinking a similar thing earlier, but thinking more about making spy
> satellites. Such a creation would either be geostationary (staying above
> the same point on the planet) or in some other sort of orbit, in which
> case it would carve out a elliptical swath around the planet, and if set
> up appropriately (polar orbit, I guess), would give images of the entire

This would be cool.  But I am not sure they would be as usefull as the
watchtowers since most games end before the technology would be available.
Actually in CTP there are more than one kind of "watchtower" and sonar
bouys that allow increasingly more of the map to be visible.

-- 
Paul Zastoupil



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