[Freeciv-Dev] Re: Fanatism patch.
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On Thu, May 25, 2000 at 07:42:19PM -0400, Greg Wooledge wrote:
> I also think Civ2 had a bug -- I always ended up with a lot more gold
> under Fundy than I should've gotten, even after the obscene bonuses.
Maybe you had free wonder cathedral per city ?
> We already know that Civ2 Fundy is unbalanced. Nobody was arguing for it.
>
> What we need to know is: is a Fundy government with the following
> attributes balanced?
>
> * 10 units upkeep-free per city
> * Fanatic units, no upkeep ever(*)(**)
> * Communism levels of martial law
> * "Very low" corruption (Civ2 manual, p. 68)
> * Communism levels of resource collection (no bonus/penalty, settlers
> eat 2 food)
> * Max trade allocation 80%
> * Half science
> * Fundamentalism advance depends on Monotheism and Conscription
>
> If someone wants to add this in and play-test it, that'd be great.
> (Did I miss anything, other than the irrelevant diplomatic immunity?)
>
> The more I think about it, the more I think that the above is pretty
> well balanced, though some tweaking may be in order -- maybe give them
> Despotism levels of unit support (support 1 per population point), max
> trade allocation 60%, and double happiness for Temples and Cathedrals?
> Just a thought....
I have one question.
Why use Communism or Monarchy then (or Despotism, as if anyone used it before) ?
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