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[Freeciv-Dev] Unit unvisible (PR#371)
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[Freeciv-Dev] Unit unvisible (PR#371)

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To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Unit unvisible (PR#371)
From: ChrisK@xxxxxxxx
Date: Tue, 16 May 2000 11:51:17 -0700 (PDT)

Full_Name: Christian Knoke
Version: 1.10.0
Distribution: Built from source
Client: Both (or N/A)
OS: Linux i386
Submission from: (NULL) (212.60.1.7)


Enemy Unit temporarly unvisible

I am in a game against 2 ai players (local).
When i pressed return, during the update phase
of the client, i could see an enemy unit (Mech.Inf.)
for a moment blinking in front of my city. After closing
the message window, I wanted to verify the exact position
of the unit, but couldn't see it anymore, neither on the
small nor the big map.

Well, next round i was attacked by that same unit, and from
its position i could determine it must have been around
my city the round before.





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