[Freeciv-Dev] Re: Idea: New unit
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On Mon, 15 May 2000, Nicolas BRUNEL wrote:
> On Mon, 15 May 2000, Jari Kekkonen wrote:
>
> >
> > Hi,
> >
> > I have a idea concerning a new unit in FreeCiv.
> > New unit would be Transport Airplane.
> > It could transport f.ex. Alpine Troops
> > or maybe also new units: Paratroops.
>
> In the directory your_freeciv_directory/data/default, there is a file
> called units.ruleset. It contains the definition of units. You can change
> definition to have new kinds of transports. Also, in
> you_freeciv_directory, you can read README.rulesets . Rulesets are cool.
> These files are loaded when a game is started. So, you don't need to
> recompile freeciv. You only need to have a modified default/units.ruleset
> installed.
Actually airplane transporters do not work properly for 2 reasons
-if you put an airplane transporter with ground units on a carrier and
move the carrier the ground units will be left beind in the water
-in player_restore_units() the unit fuel variable is misused for
transporter capacity, which I think will wreck hawok on airplane
transporters.
>
> Ps, paratroops already exists but are not allowed.
Yes they are. Why shouldn't they be?
-Thue
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