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[Freeciv-Dev] Re: 14->30 players
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[Freeciv-Dev] Re: 14->30 players

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: 14->30 players
From: Thue Janus Kristensen <thue@xxxxxxx>
Date: Sun, 30 Apr 2000 17:32:02 +0200

On Sun, 30 Apr 2000, Thue Janus Kristensen wrote:
> 
> There seems no reason to limit ourselfes to 16 players (14 +
> 2 barbarians).
> Since we have allready decided that freeciv uses minimum 32 bit int, it
> was just a question if changing 2 short bitvectors to int bitvectors
> (and an array of reputation strings). Works fine :)
> I made the capability string "+30players", as trying to make it backwards
> compatible would require an effort many times bigger than the patch
> itself.
> 
> I know there was a patch to allow 128 players at some time, but I can't
> find it. Also, I don't think we should raise it that high, 30 (32) seems
> to be the natural limit set by int size.
> 
> Thanks to dwp who checked the idex patch into CVS just as I was wondering
> why things didn't work (I strongly suspected the problem lay there).
> Magically it worked afterwards :).
> 
> -Thue

Umm, no it does quite work... Lemme just see...

-Thue



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