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[Freeciv-Dev] Re: Conquer & Buy

[Freeciv-Dev] Re: Conquer & Buy

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To: Cameron Morland <cjmorlan@xxxxxxxxxxxx>, FreeCiv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Conquer & Buy
From: Thue Janus Kristensen <thue@xxxxxxx>
Date: Fri, 14 Apr 2000 10:13:36 +0200

Actually the shields were erazed and you paid full price for it, but the
city info the cilent had was out of date. If you had waited till after
the server send a city update for other reasons you would have seen so.
(not that you could be espected to do so) The same goes for palaces not
erazed in the capital.

So thats where they removed the palace - ignore my earlier patch.

Thanks for finding the bug.
(this is getting embarrasing. _Please_ apply these patches to CVS soon)


On Fri, 14 Apr 2000, Cameron Morland wrote:
> I flew a helicopter into an empty enemy city. They were partway through
> building a riflemen unit. I immediately clicked "buy", paid $19, and the
> next turn my unit was there.
> I would expect it to erase the shields they had put into the unit.
> This is the server for Freeciv version 1.10.1-devel
> It's a recent CVS, April 8 or thereabouts.
> [ Incidentally, I was playing on the largest possible map, with huge
> continents, and one of the AIs had (by 10 BC) built only two cities, build
> city walls, and not put any troops in them. Bad strategy! :) ]

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