[Freeciv-Dev] Re: [patch]full fog of war
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I made the savegames not contain the player map if fog of war was on and
made them compatible with unit fog of war savegames. (And fixed a bug)
I wrote the freeciv-hackers_guide.txt entry
> > - If spy tries industrial sabotage without first doing an investigate city,
> > she doesn't see the correct set of city improvements.
> I added a new package to send the list and rearranged the GTK client calls.
> I'll see if I can learn XAW and fix that later...
I copied the gtk implementation to xaw. It works, but it really need to be
checked by someone who actually know what they are doing and are not just
There are no other issues remaining, IIRC.
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