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[Freeciv-Dev] Re: disasters; Possibilities of an underdog
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[Freeciv-Dev] Re: disasters; Possibilities of an underdog

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: disasters; Possibilities of an underdog
From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Date: Thu, 2 Mar 2000 19:32:46 +1100 (EST)

Tobias Brox wrote:

> Thinking about realism, it's usually the
> small and/or poor nations that are most set back by disasters.  Big,
> wealthy nations can afford better preparations, they can afford to handle
> it, and quite usually disasters strucks quite locally, harming a small
> country more (but less frequent) than a large nation.

In Civ1, each random disaster affects just one city (and not 
very disasterously, usually just annoyingly, unless you are
already in a precarious situation), and most disasters can
be avoided by building an appropriate city improvement, so 
that would seem to match your expectations quite nicely.

> Today the underdog can win because:
> 
> - The bigger empire decays because the winner grows tired from all the
> micromanagement / don't have time doing all the micromanagement.  That
> sucks a bit, I think.

Probably reaslistic in a way though :-)

-- David



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