[Freeciv-Dev] Re: [Freeciv] Re: Experience and questions after some game
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At 2000/02/25 05:29 , Raimar Falke wrote:
>Suppose I'm a bit fearful, than I see two ways:
> - disable huts and maybe increase the starting money and techs or
> - shift the barbarians option by one:
> 0 - no barbarians
> 1 - passive barbarians in huts
> 2 - active barbarians in huts
> 3 - normal rate of barbarian appearance
> 4 - frequent barbarian uprising
> 5 - raging hordes, lots of barbarians
I'd prefer to leave the "barbarians" option as it is. If you want to
control huts, add a "goodies" (?) option, that controls what kinds of
things may be found in huts. Perhaps:
0 - huts are always empty
1 - always good (never empty)
2 - never bad (may be empty)
3 - good/empty/bad mix (default -- just like now) [1/12 bad]
4 - increased change of bad [1/6 bad]
5 - greatest chance of bad [1/3 bad]
jjm
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