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[Freeciv-Dev] Re: Windows
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To: "Freeciv Development Mailing List" <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Windows
From: "Sam BC" <sambc@xxxxxxxxxxxxxxxxxxx>
Date: Thu, 24 Feb 2000 00:46:45 -0000
Reply-to: <sambc@xxxxxxxxxxxxxxxxxxx>

Oh, and by new to this game, I meant OSS authoring, not FreeCiv which I have
looked at interestedly for some time...


SamBC

-----Original Message-----
To: Freeciv Development Mailing List
Subject: [Freeciv-Dev] Windows


Okay, apologies if this is a tired topic and I missed it before joining
recently, but:

would it not work to produce a separately-coded windows client that takes
full advantage of Win32 APIs and GUI design, but knows how to connect to a
FreeCiv server... my understanding is that all of the cunning code is at the
server and the client it dumb (if that's wrong, sorry, my looks at the code
have been very skim-ish). If so, then this would be (comparatively) easy.

If this would work and is not already being done, then I would volunteer to
start, although people might not like working with my fave development
environment (Borland C++Builder). That said, might not need much help...

again apologies if I'm being thick, but I'm new to this game (and yes,
trying to find a way in to OSS)


"They should either come down and say hello, or they should go away."

Sam BC







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