[Freeciv-Dev] Re: jjm: Added Settler's "Connect" feature.
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We now have, in client/control.c:
int goto_state;
int nuke_state;
int paradrop_state;
int connect_state;
These are essentially cursor states for the current unit, right?
Since there can really be only one state active at a time, would
it make more sense to have a single state variable with an
enumerated type listing the states? (And I guess accompanying
variable(s) state_unit_id etc as required.)
-- David
- [Freeciv-Dev] Re: jjm: Added Settler's "Connect" feature.,
David Pfitzner <=
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