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[Freeciv-Dev] Re: Calling all units
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[Freeciv-Dev] Re: Calling all units

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Calling all units
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Mon, 27 Dec 1999 10:50:31 -0500

At 1999/12/27 10:16 , Kevin Breit wrote:
>       Last night, I was playing a game of Freeciv online and I was thinking 
> that
>there should be some sort of 'Wake all for this unit'.  For example, if I
have
>10 battleships sentried in numerous different cities, I can do a 'Wake all
>Battleship' and it'll wake each of them.  Maybe this is there, and I'm just
>blind.
>       Or to make this feature even cooler, we could impliment a "Wake five
>battleships north of Chicago" and it'll wake five battleships north of
>Chicago.
>       I think this would be a feature which would be cool later in the game, 
> when
>you typically have more units and it's harder to manage individual units.
>       Comments?

The "wake all units of a given type" should be easy to add to the Military
Report dialog.

jjm


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