[Freeciv-Dev] Re: Suggestion: boat attack
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Hung Wah Choy (iquin@xxxxxxxxxx) wrote:
> Would setting OneAttack flag in units.ruleset for sea units work?
That's far more elegant than some of the other suggestions here.
> Another solution could be making sea attacks cost 3 movement points.
> Insufficient movements points cause attack strength to be reduced.
As I've pointed out before, this cripples the early ships. Under this
rule, a Trireme or Caravel would not be able to move and then attack on
the same turn (unless you like fighting at reduced strength).
--
Greg Wooledge | "Truth belongs to everybody."
wooledge@xxxxxxxxxxx | Red Hot Chili Peppers
http://www.kellnet.com/wooledge/ |
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