[Freeciv-Dev] small trade patch (PR#198)
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The Trade Weighting has to about as large as the Shield Weighting,
otherwise the AI will build Barracks to create veterans in cities
with only 1 shields production.
(On the other hand, about 2 trade is needed to buy one unit of
production.. .)
The patch
- changes TRADE_WEIGHT from 8 to 12
- makes some init functions use TRADE_WEIGHT instead of 8
-renames a single letter variable to a more telling name.
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Peter Schaefer <=
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