[Freeciv-Dev] Re: Server segfaults when click on rates icons (PR#140)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
qpkjeek@xxxxxxxxxxxxxxx wrote:
> Full_Name: Jerzy Klek
> Version: 1.8.4-beta
> OS: Solaris 2.6
> How to reproduce:
> Start server and client. Connect to the server.
> Click on place where you will later have scientist/taxmen
> icons. Server crashes. Probablu client send select rates
> packet although game has not started yet.
I think in recent servers this may have changed from a crash
to just a server log message due to addition of more bounds
checking, but in any case I have checked in a specific fix for
this: in clients, do nothing in callback unless game is running;
in server also check whether game is running when receive a
rates packet.
-- David
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] Re: Server segfaults when click on rates icons (PR#140),
David Pfitzner <=
|
|