Complete.Org: Mailing Lists: Archives: freeciv-dev: July 1999:
Re: [Freeciv-Dev] pollution and ai (PR#82)
Home

Re: [Freeciv-Dev] pollution and ai (PR#82)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: neff0003@xxxxxxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: Re: [Freeciv-Dev] pollution and ai (PR#82)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Thu, 29 Jul 1999 19:04:23 +0200

> I'm not sure if this is a bug or "feature"
> But when I play against the ai, they don't seem to clean up their pollution
> problems.

This is a known problem.

> be coming from the ai.  Is there anything I am missing or any patch?

Not that I know of.  The AI code should value pollution cleaning more.
Probably a matter of tweaking the heuristics in auto_settler_findwork():

  http://www.freeciv.org/lxr/ident?i=auto_settler_findwork&v=cvs
 
-- 
Reinier Post

[Prev in Thread] Current Thread [Next in Thread]