Re: [Freeciv-Dev] sound coordinator
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On Sat, 10 Jul 1999, Henry Cipolla wrote:
> I'm probably sending this to the wrong person
Not at all.
> to have somebody get a bunch of waves of sounsd for all
> the different messsages (city being taken, unhapyness...)
Nobody has yet come forward with sound files with a free license that we
can use. If somebody can find or create such files, then I suppose that
would help matters considerably.
> the code to add is increidbly minimal. Just a macro
> to check if sound is on, and if so play the sound.
Actually, adding sound support is non-trivial due to the fact that the
client does not have enough information to play sounds yet. Additional
information has to be sent from the server to the client, either as sound
packets, or by extending existing packets with more information.
Yours,
Per
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