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Re: [Freeciv-Dev] [PATCH] make Auto Settlers not to mine grasslands and
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Re: [Freeciv-Dev] [PATCH] make Auto Settlers not to mine grasslands and

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] [PATCH] make Auto Settlers not to mine grasslands and plains
From: Peter Schaefer <schaefer@xxxxxx>
Date: Mon, 05 Jul 1999 13:25:51 +0200

Markus Linnala wrote:
> 
> I find it annoying that Auto Settlers make forests. It might be
> good strategy to ai, as it couses massive pollution and
> generally messes game. But if you try to make big cities which
> make money by trading and don't generally pollute, it is not
> your way to change plains to forests.
> 

True, Autosettlers should really check the condition of the cities 
that will use this square before building forests.

For example, has the city got at least one wood or mine,
is it a harbour city that can get food from sea,
does it have a fish or a grass.

The pollution is no argument though; that is a different point.

-- 
Peter Schaefer - schaefer@xxxxxx, schaefer@xxxxxx
"Buy AMD processors or you will have to pay $4000 for the cheapest CPU in 2020"

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