Complete.Org: Mailing Lists: Archives: freeciv-dev: July 1999:
Re: [Freeciv-Dev] Comet Wars
Home

Re: [Freeciv-Dev] Comet Wars

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Cc: "'freeciv-dev@xxxxxxxxxxx'" <freeciv-dev@xxxxxxxxxxx>
Subject: Re: [Freeciv-Dev] Comet Wars
From: Peter Schaefer <schaefer@xxxxxx>
Date: Mon, 05 Jul 1999 12:10:43 +0200

> But it did feel like a cool thought. You ought to be able to start with a
> Freeciv core, and modify it a little to add moving continents, and change
> terminology, technology and bitmaps, and come up with a completely different
> game.
> 
> Brin & Benford's book has lots of interesting technologies that could be
> used to start building the technology tree.
> 
> Well, I launch this email to the freeciv developers to see if anybody is
> interested in such a project. I'm pretty sure I won't attempt it on my own,
> but I might get started if I had help...
> 
> Sincerely,
> Alden Wilner
> alden.wilner@xxxxxxxx

Yes, it probably would be cool to write tools that could be used 
for several games instead of being submerged in freeciv code.
Something to think about.

-- 
Peter Schaefer - schaefer@xxxxxx, schaefer@xxxxxx
"FermaT, by Software Migrations Ltd, is an industrial strength program
transformation system used to migrate IBM 370 Assembler modules into 
equivalent readable and maintainable COBOL programs, and to help solve 
the year 2000 challenge for IBM 370 Assembler code."

[Prev in Thread] Current Thread [Next in Thread]